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You can further custom-tailor your race by choosing the number of laps, adjusting the difficulty of other riders, and fiddling with one of five generic performance variables for your bike-transmission, handling, acceleration, brakes, and tires-and that's one more than the original game offered, by the way. As you can probably infer from its name, arcade is a straightforward mode that gives you the option of riding for one of the many teams represented in the game against 20 other riders on any of the 10 tracks. This means that the three primary gameplay modes of arcade, championship, and time trial are included in this sequel.
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The overall mechanics of MotoGP 2 remain essentially unchanged from those of the original.
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Five of MotoGP's original tracks-Suzuka, Paul Ricard, Jerez, Donington, and Motegi-are still available in MotoGP 2, as are five brand-new courses, which include Catalunya, Assen, Le Mans, Mugello, and Sachsenring. Anyone who's familiar with the sport will undoubtedly appreciate being able to race alongside Alex Criville from Team Respol YPF Honda or Telefonica Suzuki's Kenny Roberts Jr. Like the first game, MotoGP 2 boasts bikes, racetracks, and factory teams that are licensed from Dorna's 2001 500cc Grand Prix (GP for short) league.
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